17th International Conference on Knowledge Engineering and Knowledge Management (EKAW 2010) 会议网址: http://ontol.inesc-id.pt/ekaw2010/ 论文提交截止日期:2010年3月19日,论文录用通知:2010年5月14日 会议地点:葡萄牙里斯本,2010年10月11日2010年10月15日 该会议基本是每两年召开一次,2010已是17届,历届 会议论文均刊登在 Springer 出版的丛书丛刊《 Lecture Notes In Computer Science 》 上, 2010年的17届 会议论文仍旧刊登在《 Lecture Notes In Computer Science 》,该 会议论文均被EI、ISTP收录。 2008 年16届EKAW会议刊登在Lecture Notes In Computer Science,2008年Vol. 5268被EI收录34篇,其中德国6篇,法国、英国各5篇,意大利4篇,美国3篇,澳大利亚、奥地利、葡萄牙、西班牙各2篇。 会议主题: *Knowledge Management * Knowledge Engineering and Acquisition * Knowledge in Use * Social and Cognitive Aspects of Knowledge Engineering * Knowledge Management and Engineering by the Masses (special focus)
17th International Conference on Knowledge Engineering and Knowledge Management (EKAW 2010) 会议网址: http://ontol.inesc-id.pt/ekaw2010/ 论文提交截止日期:2010年3月19日,录用通知:2010年5月14日 会议地点:葡萄牙里斯本,2010年10月11日2010年10月15日 该会议基本是每两年召开一次,EKAW 2010已是17届,14-16届 会议论文均刊登在 Springer 出版的丛书丛刊《 Lecture Notes In Computer Science 》 上, 17届 会议论文仍旧刊登在《 Lecture Notes In Computer Science 》,该 会议论文均被EI、ISTP收录。 会议主题: 1) Knowledge Management Methodologies and tools for knowledge management Aspects of collaboration, distribution and evolution of knowledge in KM Advanced knowledge modeling languages and tools Best practices / experiences in KM Foundations of KM Entity-oriented approaches to KM Layered intelligence in knowledge management Provenance, reliability and trust in knowledge management Knowledge management for collaboration and decision support Methods for accelerating take-up of KM technologies Corporate memories for KM Case-based reasoning for KM 2) Knowledge Engineering and Acquisition Methodologies for knowledge engineering Knowledge acquisition, ontology learning Knowledge sharing Knowledge evolution Collaborative knowledge engineering Design patterns Techniques for knowledge acquisition based on machine learning, NLP etc. Uncertainty and vagueness in knowledge modeling Knowledge engineering and software engineering Ontology localization Ontology alignment Evolution of knowledge (including ontology evolution) Knowledge acquisition from non-ontological resources (thesauri, folksonomies, lexica etc.) Knowledge acquisition and knowledge integration from heterogeneous sources (multimedia and 3D data, databases, sensor data streams, social interaction data) Knowledge authoring and knowledge markup languages Ontology evaluation Dynamic, distributed and process knowledge (including web services, grid services, P2P systems, rules and business processes, problem solving methods, procedural knowledge) Agent-based approaches to knowledge management Knowledge mashups 3) Knowledge In Use: knowledge management and engineering for Retrieval and proactive delivery of pertinent knowledge Multimedia applications Life and E-sciences E-Government and public administration Health and medicine Automotive and manufacturing industry Semantic desktop applications The legal domain Cultural heritage applications Digital broadcasting and film, game and 3D media content production and sharing Digital libraries Virtual worlds Storytelling Management in critical applications Organizing user-contributed content Transition across organizations 4) Social and Cognitive Aspects of Knowledge Engineering Sustainability and cost analysis of knowledge engineering Human-knowledge interaction Cognitive systems and knowledge engineering Knowledge ecosystems Knowledge and social network analysis modeling Knowledge in trust networks Personal sphere in knowledge engineering and management Collaborative and social approaches to knowledge management and acquisition 5) Special focus knowledge management and engineering by the masses Human-machine synergy in knowledge acquisition Incentives for knowledge creation and semantic annotation Enhancing human productivity (e.g. knowledge workers) Social and human factors in knowledge management Collective and collaborative intelligence in knowledge management Social tagging and folksonomies, social networks Web2.0 approaches to KM (including semantic wikis, folksonomies, etc.) Games with a Purpose and KM Linked Open Data / Web of Data